CAREERS
No roles are open yet. When they are, they will be for people who want to help build Stellar Mariner from the foundations up — and stay for what those foundations make possible.
JOIN THE STUDIO
Everyone here will have real ownership of the work in front of them. We want people who can make decisions, challenge assumptions and care about the whole game beyond their own discipline. If that sounds like the environment where you do your best work, there may be a place for you here.
WHAT IT IS LIKE HERE
The goal is clear. How you reach it is yours to work out. We want people who can make good decisions in their discipline, explain them when they matter and take responsibility for the result.
A decision in one discipline can change the work somewhere else. Artists, engineers, designers and everyone between them need to understand enough of the wider game to challenge an assumption before it becomes a problem.
We solve the problems the rest of the game will depend on before polishing around them. The result still has to be beautiful, but nothing gets a visual shortcut around something underneath it that does not work.
Nothing here exists just because another studio does it that way. We use the tools and workflows that make sense for Stellar Mariner, whether they are established, new or something we have to build ourselves.
OPEN ROLES
There are no open positions today. The disciplines below are the areas we expect Stellar Mariner to need as development grows. Registering interest does not put you in an application process; it simply gives us a way to find people who already wanted to be here when the right role opens.