PRESS KIT

Logos, brand rules, and the facts. Everything on this page is cleared for editorial use — no permission needed.

THE WHOLE SET.

Every logo in this kit, vector and raster, light and dark, including the animated badge. 42 files, sorted into a folder per mark. 7MB.

Download brand assets (ZIP)

LOGOS

THE MARKS.

Animated badge, white, on a dark surface
Animated badge, black, on a light surface

Animated badge

The same R monogram, in motion — the assembly animation the site itself plays during page transitions, exported as a fixed loop.

Screen use only — video, social, a web embed. It loops indefinitely with no pause, so it is not a substitute for the static badge in print or anywhere a still mark is expected.

SVG is the web master and EPS is the print one; both scale to anything. The PNGs are RGB, for screen. Need PDF or a different raster size? Ask and we will send it.

USING THE MARKS

GIVE IT ROOM.

Clear space

Keep free space on every side equal to half the height of the badge. Nothing enters that margin — no type, no image edge, no other logo.

60px tall
26px tall
24px

Minimum size

Measured by height, because height is what the tagline's legibility depends on. Everything above is drawn at its actual floor. The lockup holds at 60px, the same height it runs at in our own navigation; the wordmark keeps the proportion it has inside that lockup. In print, treat 16mm tall as the floor.

WHAT NOT TO DO

LEAVE IT ALONE.

The marks ship in every variant they need. If none of them fit the surface, ask us rather than modifying one.

COLOUR

BLACK, WHITE, NOTHING ELSE.

The identity is monochrome by choice, not by omission. Three blacks and two whites carry every surface on the site.

TYPEFACE

ARCHIVO, THROUGHOUT.

ABCDEFGHIJKLM 0123456789

Display type is Archivo at weight 900 with the width axis set to 110 and set in uppercase. Body copy is the same family at 300 or 400. It is a free Google font, so coverage can match the site exactly without licensing anything.

Get Archivo →

FACTS

THE SHORT VERSION.

Studio

Studio
Rynua Interactive
Founded
2024
Based
The Netherlands
Structure
Independent, self-funded
Focus
Stellar Mariner
First title
Stellar Mariner
Founder
Yassin Kulk

Stellar Mariner

Title
Stellar Mariner
Developer
Rynua Interactive
Engine
Unreal Engine
Genre
First-person space MMO
Status
In development
Release
Unannounced
Platforms
Unannounced

BOILERPLATE

Rynua Interactive is an independent, self-funded game studio in the Netherlands building Stellar Mariner, a first-person space MMO in Unreal Engine. Stellar Mariner is being built around one persistent world: one economy, one history and one authoritative record of what happened. Crowded locations can run more than once to keep players close to the infrastructure best suited to host them, while the persistent world underneath remains shared. The Cassian System is the beginning of a universe designed to grow over time. Rynua develops Stellar Mariner in public, documenting the work from its foundations onward.

TERMS

USE IT, DON'T REDRAW IT.

PRESS ENQUIRIES

Go to the
contact form

Interviews, assets, and anything not on this page — ask and we will answer.